Fire Aura

Fire Aura is the first Level in The Impossible Game (except on the Xbox version of the game) and like many first Levels, it's the easiest one too. Fire Aura acts as a sort of training level to get you to know the many obstacles you will face in the later levels, as well as how the game works and what to expect. The hardest parts are mainly the sets of Triple Spikes near the end and the long and tricky jump-drop part at halfway through the Level. Fire Aura also includes very large groups of Spikes, including several sets of four placed near the end.

Original Level
This Level also has a very similar counterpart originally designed for Xbox Live, called the Original Level or Xbox Indie Level. This was actually the first published Level in The Impossible Game, and replaces the former Fire Aura on the Xbox 360 Version, where it is called Fire Aura itself. Some parts are easier than their Fire Aura equivalents, while others are harder. Only a few sections remain the same in both Levels, such as the 20% section.